Monday, 15 April 2013

Final Synopsis




Throughout the Learning Design course so far, we have in fact also been Guinea Pigs for our lecturers and tutors to show what we have learned with our investigation of the various internet relation technologies or Information Creative Technologies or ICT’s. 

The Learning Tools that we have considered are as diverse and different as the Learners that we will be teaching, or are they? It has been established that Learners fall into various simple categories and the Digital Tools we have examined have often been created to fill a teaching deficiency. We are now aware for example, that some students are Visual learners whilst others are Verbal. We as learning designers must ensure that our learning model assists our students no matter what their learning strength or weakness.
Digital Tools are in essence exactly that, a tool to allow information to be easily imparted to a Learner. In our examination of these ‘tools’ it is worth considering not only their usefulness but also their weaknesses. In considering these factors we can from a Pedagogical perspective implement strategies to ensure that sufficient scaffolding is included in any Learning Design to ensure that these tools, contribute to the learning experience, rather than detract from it.

MOBILE PHONE WIKI


Given the experiences detailed in Mobile Phone Wiki Blog, it may be somewhat surprising that of the tools available, it has become my preference. Wiki’s are in their essence unstructured places and as a consequence this can be unsuitable to all learners (Wheeler, Yoemans & Wheeler, 2008, p992). Teacher intervention may be required at this point to provide boundaries and scaffolding to support different learners. The crucial learning benefit of a Wiki is its ability to foster collaborative learning (Solomon & Scrum, 2010, p137). The fundamental idea of a Wiki, that it is a user generated learning tool creates some inherent problems resulting from this like lack of structure for example,the potential for vandalism or sabotage or the ability for posts to be altered or deleted by group members  (Wheeler, Yoemans & Wheeler, 2008, pp990-992) Further in the literature there is concern from students that they do not like the anonymity of a Wiki, or having the posts altered (Wheeler, Yoemans & Wheeler, 2008, p992). Naturally we do know that these posts are not completely erased but to a learners fragile self-confidence it may feel that way.

Whilst Wiki’s are useful the other software issues make their use in a classroom context more problematic and this would need to be considered in any Learning Design. The diversity of ICT learners inside and outside the classroom has been recognised in studies and teachers need to understand this to negotiate with those learners to base classroom practises that can support learning and innovation (Thrupp, 2010). It is in this creation that we as teachers will create innovative, confident and creative digital lifelong learners.

GROUP 1 TOOLS


There is awareness, from a pedagogical perspective in the modern educational system that the fostering of a Constructivist learning design will be more effective as a teaching model (Wilson, 1997). As stated by Smith and Lowrie, 2002,p7:

“Pedagogical practises that promote conversations in classrooms provide opportunities for verbalising, clarifying and recording thinking as students make sense of their learning.”


As detailed in my Blog Reflections on the Wiki Activity , Wiki’s can be a powerful tool which allow students the ability to collaborate, create, edit, engage and construct within a shared but also openly accessible digital space (Wheeler, Yoemans and Wheeler, 2008, p989). As I have tried to indicate in that Blog posting the options available for the use of Wiki’s is virtually limitless, from not only an educational perspective but also from a professional perspective. We are only just beginning to touch on their abilities. 

Blogs seem to be a much more static environment. Whilst Blogs encourage the development of allow for reflection, comprehension, analysis and to a point evaluation, the creative aspects will be more limited (Solomon & Scrum, 2010, p18). The level of collaboration in a blog is essentially peer review only, but this in itself can be valuable, to give students confidence to provide and accept constructive criticism in the context of a learning environment (Solomon & Scrum, 2010, p21). Wikis take this to a further level in that students commence to take a creationist role  whilst the Teachers step back into a supportive role where they are the learning resource (Wheeler, Yoemans & Wheeler, 2008, pp987-988).
 
There will always been concerns on Wikis about accuracy but studies have found that ownership encourages protectionist views in the students to ensure accuracy and vigilance in respect of vandalism (Wheeler, Yoemans & Wheeler, 2008, p990). Part of this supportive view will be to ensure that students are acting in a safe, ethical and legal manner online. This may involve the implementation of scaffolding in the learning design to ensure students are protected from inappropriate material available on the internet and ethically to minimise bullying on-line (Netsafe Kids, 2013; CyberBullying, 2013) regardless of what digital tool is being used. 


It is also recognised that a limitation of Wiki software is the problem that only one change can be made at a time. As detailed in Wheeler, Yoemans & Wheeler, 2008, p993, students usually do not contribute outside of class so significant scaffolding to account for this problem would need to be implemented.

GROUP 2 TOOLS


In respect of the Group 2 Tools which range from the implementation of Pictures and Audio to Video, my preference does seem to be Audio tools however I also consider favourably, the Picture format. Some of these tools really seem to relate more to editorial display but the relevance of understanding the Legal Implications relating to image use cannot be overstated. As discussed in Levasseur and Sawyer, 2006 where we are likely to have a variety of learners, recognition of the need to include different types learning design can only assist in the teaching process. 

There should however be recognition as I have discussed in my blog posting of the fact that Audio only can from a pedagogical perspective proceed learning no higher that Lower Order Thinking. This is fine for learning elements that need to be learnt from behaviourist perspective but must be combined with further elements to allow a student to truly embrace creative and evaluative skills (Blooms, 1956, Church, 2013).

GROUP 3 TOOLS


Of the Group 3 Tools examined, PowerPoint, Prezi and Glogster are all unique but connected digital tools. My preference would have to be PowerPoint but there is now substantial evidence that PowerPoint or indeed any of these tools would not be an effective teaching design if used in isolation. The description given in Levasseur and Sawyer, 2006 that a presentation without accompanying PowerPoint slides in today’s society

“is like watching a film without sound”. 

There is some discussion that the incorporation of a visual as well as a verbal component into learning designs, is critical for human information processing however caution must be used so as not to run the risk of overwhelming the learners information processing capacities (Levasseur and Sawyer, 2006, pp105-106). This type of critical analysis would apply to any of the Tools within this group particularly Prezi which is simply a variation on the slide format, with perhaps a greater risk particularly in younger students of overwhelming their processing abilities. There is a risk that whilst we may capture the Learners attention, we must be cautious in their use Levasseur and Sawyer, 2006, p116.

In respect of Glogster the issues raised relate here on an even more powerful level. Glogster requires the condensation of information into a single page. Whilst useful for younger learners, it would need to be combined with additional elements to be pedagogically sound.  In respect of older learners there would be significant limitations in the overuse of this tool and its ability to support sufficient Higher Order Thinking simply by the lack of space available.  

GROUP 4 TOOLS


Through my examination of the Group 4 tools, Museumbox captured my attention as detailed in my blog on this area. Museumbox is really an extension of the design of a PowerPoint or an Interactive PowerPoint but in a visually stimulating manner that if used in conjunction with other learning designs would promote the development of Higher Order Thinking Skills in a student. Much of the discussions had on respect of the Group 3 Tools would be applicable to Group 4 tools as well. 

The discussion about Arousal theory detailed in Levasseur and Sawyer, 2006 would be particularly relevant as this arousal of the attention of the learner, leads to heightened attention which we would hope would improve information processing but can instead overwhelm the learner which would impair information processing. It is clear then that stimulation does not necessarily lead to improved learning and how it can impede learning must be considered in the use of any of these tools (Levasseur and Sawyer, 2006).  There is also the problem as discussed in Isseks, 2011 in that instance with reference to PowerPoint’s,  but also applicable to Glogster, Time-line programs and Museumbox that some information is essentially too complex to be placed into a bullet-point. 

Google Maps was also an interesting tool that could have the effect in a classroom of personalizing an issue raised. When combined with some of the other learning tools discussed above if could have the effect of assisting the students in the development of Higher Order Thinking Skills (Church, 2013) by taking ownership of an idea and using this mapping software and personalizing it.

CONCLUSION


Learning Design is of itself an interactive process where the different learning strengths and weakness of the learner must be considered in the use of any element. Failure to consider these factors may result simply in gimmicky, attractive use of digital tools that do little to create Higher Order Thinking (Isseks, 2011, Church, 2013).
 
Truly effective learning designs will use any of these elements as a tool in the learning process. When used in combination in a manner designed to encourage active collaboration the learning is enhanced which is in itself the essence of Technological, Pedagogical Content Knowledge or TPACK. Whilst I have been asked to give a preference for an individual learning tool, to ensure that I do not fall victim to the issues raised here I would use many of them in conjunction to maximise the learning experience whilst considering any pedagogical limitations that exists in each element.

Bibliography:


Reference Texts

Carrington, V & Robinson, M: Digital Literacies – Social learning and classroom practices; 2009, Sage Publications;
Kidd, W and Czerniawski, G: Teaching Teenagers; 2011, Sage Publications.

Ormiston, M: Creating a digital-rich classroom – Teaching and Learning in a Web 2.0 World; 2010 Hawker Brownlow;
Solomon, G and Scrum, L; Web 2.0 how-to for educators: 2010, Hawker Brownlow Education 

Sutherland, R, Robertson, S and John, P: Improving Classroom Learning with ICT; 2009 Routledge;


Journal Articles

Levasseur, DG & Sawyer, JK, Pedagogy Meets PowerPoint: A Research of the Effects of Computer-Generated Slides in the Classroom: 2006; The Review of Communication, Vol 6, No 1, pp 101 - 123
Mishra and Koelher, Technological Content Knowledge: A Framework for Teacher Knowledge; Teachers College Record, Vol 108 No 6, June, 2006 p1039
Smith and Lowrie, What is Pedagogy Anyway?; Australian Primary Mathematics Classroom, Vol 7, No. 1
Thrupp, Dr R, ICT Created Diversity in the Classroom: The Contemporary Learner; ACEC 2010: Digital Diversity Conference, April 6-9,2010.

Online References

NetSafe Kids: http://www.nap.edu/netsafekids/ 

Cyber Bullying: http://www.stopcyberbullying.org/index2.htmlBloom B. S. (1956). Taxonomy of Educational Objectives, Handbook I: The Cognitive Domain. New York: David McKay Co Inc. Retrieved April 14, 2013 from http://www.nwlink.com/~donclark/hrd/bloom.html 

Church, A, Blooms Taxomony: A Revision: 2013: http://edorigami.wikispaces.com/Bloom%27s+-+Introduction#Introduction%20and%20Background:

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